![]() Her biggest flaw however is her notorious inability to perform a zero-to-death combo with her regular moves, though to compensate, she escapes many zero deaths with her floaty weight and Screw Attack. Her back throw is a powerful KO throw and is also tied with Pikachu and Donkey Kong's back throws for the most damaging throw in the game. Her grab is one of the three tether grabs in the game, giving it excellent range, but has sixty frames of ending lag, making it the laggiest grab in the game. However, she has a high and slow short hop. Spacing works quite well with Samus, with her forward tilt and back aerial being useful. She has decent range and also has two projectiles, including Charge Shot, which covers a great distance and is fairly powerful, being quite useful for keeping opponents at bay, but requires a large amount of charging to have KO power, and Bomb, which can aid her horizontal recovery. ![]() She has the 4th fastest dashing speed, but combined with the 4th slowest air speed, second slowest falling speed, and a long and slow roll heavily decrease her mobility. Samus is a tall heavyweight character that is also rather floaty, an uncommon trait for most heavyweights. Samus using Charge Shot in the Smash 64 instruction booklet. However, she is ranked higher in the Japanese version at 7th, due to the different gameplay mechanics having an impact on her moveset, and she has a notable smasher in Jouske, who achieves great results with her (despite refusing to travel to North America). Even so, she still has mediocre matchups, as well as terrible representation and results in North America. The few things that save Samus from being the worst character in the NTSC-U version are spacing, recovery, and the fact she is hard to combo. Lastly, she lacks a quick and easy-to-land KO move and relies on reads and predictable finishers to KO. While she seemingly has many combo starters due to said moves having low knockback, she has a low amount of combos due to her moves' ending lag. Altogether, this gives her an almost non-existent approach. Another weakness is her very sluggish frame data, with some of her moves having lots of ending lag. Samus also has no reliable grounded or aerial options for approaching. One of them is her overall slow mobility: while she has a fast dashing speed, she is among the least mobile characters in the air due to her floatiness. However, Samus has many glaring weaknesses. Despite her weight, her floaty nature also allows her to not be comboed as easily as others. The high damage output of her moves also translates well to her power, having many powerful finishers like her Charge Shot and her neutral and back aerials. She has arguably the highest raw damage output in the game, courtesy of her many options for attacking, and due to the long range of her moves, she is able to space them well. ![]() Samus is a heavy, yet floaty, character with decent horizontal recovery. She is ranked 8th on the current tier list, placing her at the top of the C tier. ![]() Her sound clips are entirely "technologic" sounds. As in her games, she fights inside the hi-tech, powerful Varia Suit, giving her a strong endurance to attacks as well as varied options for attack. Samus ( サムス, Samus) is a starter character in Super Smash Bros. ![]()
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